top of page

Game Pass "It's a Journey"

Trailer

For Xbox Game Pass 
 

ROLE: Designer and Animator
STUDIO: Buddha Jones
TOOLS: After Effects, Mocha Pro, Media Encoder, Photoshop 

CREDITS:

​

  • creative directors: Ricardo Castro

  • designers and animators: Ailis O'Reilly and Xiaozhao Zhou

  • Finisher: Kristina Hansen

  • Producer: Lizzy Bradley

  • Coordinator: Mojdeh Ghanbari

What was this for?
Game Pass is a videogame collection and subscription offered by Xbox. At the start of the year there is a special showcase for the games offered and this was that trailer.

What did I do?
My team asked me to create a few design concepts to show to the client in about a week's time. I made 3 concepts: Glass X Motif, a green glassy look with an x motif; 3D Aperture, a layered metallic footage holder; and Fractured, with shattered footage in z space. We altered fracture a bit and I was told to make it match more to the song "Pure Imagination". Fractured was chosen and then we went in with animation. Xiao and I experimented and figured out a solution that could be replicated across the piece; rainbow starburst effects on shattered pieces zooming through space. Mocha pro was used to make the roto of the characters and objects that would move in-front of the transitions.   

 

Design

Here are the three concepts that were shown to the client. I made some style frames, pulled some examples from the internet, and used studio portfolio pieces to better explain the design directions.

Copy of Vortex RT Deck 2_Page_2.jpg
Copy of Vortex RT Deck 2_Page_3.jpg
Copy of Vortex RT Deck 2_Page_4.jpg

Above was the original fractured design, with some tweaking, we made a more vibrant variant below.

Copy of Vortex RT Deck 2_Page_5.jpg

The process of finalizing the look involved experimentation with roto, AE effects, and glass-like movement. We wanted the glass animation to vary across scenes and for the rotoscoped elements to possibly trigger transitions when possible. These were some of my initial tests:

Finished Animation

Here are some clips and frames from the various cuts that I personally worked on:

Explore

Click the project to find out more! 

bottom of page