
I wanted each letter to be different and Unique. Each had to feature something new for me to practice in Cinema4D, to be based off of an adjective, and have a different overall "look" compared to the others. I picked adjectives for each letter to start my brainstorming. I thought that a noun would be to spot on. I would be inclined to make an object the word represented. However an adjective would lead to things that were harder to represent. I wanted to challenge mysef in concept and technique. Perfect little loops all to be posted on my instagram to force myself to continue until the very end.
XBox Game Pass :
"It's a Journey" Trailer​​
Design + Animation
CONTEXT:
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With the help of some or my team Kristina, Xiao, Lizzy, Mojdeh, Ricardo, and the gaming department we designed a trailer for Xbox Game Pass Spring 2025.
CONCEPT:
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The initial idea was to have a design that would work well with the music "pure imagination" and some that stayed close to trailers we had made in the past. They ended up picking my fractured glass concept that uses a lot of color and light .
STUDIO:
Buddha Jones
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ROLE:
Motion Designer and Animator
TYPE:
Trailer
TOOLS
After Effects, Illustrator, Photoshop, and Mocha Pro
Big Bucks Final
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Step 01 Design: I created these design concepts with the deadline of a week with the guidance of my creative director and producers.

































Above was the original fractured design, with some tweaking we made a variant that was more vibrant below.




The above design was chosen.




Step 2 Design + Animation : With the help of my team members we rotoscoped, animated, and designed all the cards needed for "It's the Journey" and all its variations.
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