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I wanted to work on a project that would help me learn a variety of Cinema 4D techniques while also stretching my creative brain muscles. I talked to Miguel Lee, one of my teachers from ArtCenter, and we came up with an alphabet. Taking the classic 30 days of type, but extending the time limit to allow extra days for learning.
I wanted each letter to be different and Unique. Each had to feature something new for me to practice in Cinema4D, to be based off of an adjective, and have a different overall "look" compared to the others. I picked adjectives for each letter to start my brainstorming. I thought that a noun would be to spot on. I would be inclined to make an object the word represented. However an adjective would lead to things that were harder to represent. I wanted to challenge mysef in concept and technique. Perfect little loops all to be posted on my instagram to force myself to continue until the very end.
Star Citizen: Invictus 2953​
Animation + Design + Illustration
CONTEXT:
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Star Citizen is an in-development video game that features a open multiplayer world in space. Features include a large collection of ships and other vehicles to buy, shooting mechanics, and community collaboration. This event specifically is used to create excitment for the announcements coming during the week. Announcements like new features and updates within the game.
CONCEPT:
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Midnight Sherpa worked closely with the client to create a design that was illustrative and expansive. Our goal was to showcase multiple styles, representing different artists collaborating with each other for a final mural. In the end, we settled on using spray paint, watercolor, and dry brush techniques.
STUDIO:
Midnight Sherpa
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ROLE:
Animator and Designer
TYPE:
Promotional Video: Video Game
TOOLS
Cinema 4D, After Effects, Photoshop, and Procreate
Still Selects​
Sketches for Background Texture:​
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